![]() ![]() Then codenamed Project Alchemist, Substance Alchemist was first unveiled at GDC 2018 with an attractive, but enigmatic, teaser video.Īt Siggraph, Allegorithmic fleshed out some of the details, revealing that Alchemist would be a standalone product for “augmented digital material creation”, combining a range of existing workflows.Īs well as procedural design and hand painting – the specialities of its existing tools, Substance Designer and Substance Painter – that means starting from real-world photography or 3D scan data.Īllegorithmic describes the software as a “straightforward” way to create assets, intended to “give newcomers … an easier transition” into the world of material editing. Scroll down for details of the open beta.Īllegorithmic has released more details of Substance Alchemist, its upcoming next-generation material creation tool, during a company livestream.Īmong the things we learned were the fact that Alchemist will replace Allegorithmic’s existing B2M software, that it features a lot of ‘splatter’ filters, and that it will come with a set of companion ‘micro assets’.Ī new standalone tool for ‘augmented digital material creation’ Posted by Jim Thacker Allegorithmic releases open beta of Substance Alchemist ![]()
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